본문 바로가기
문헌

<The Story of Small Town>의 제작 연구 :영화의 카메라 워크(Camera work)가 애니메이션에 끼친 작용을 중심으로

관리번호 TKC03695

실물구분
아날로그
매체유형
논문
주제구분
연구기술

기본 정보

본제목
<The Story of Small Town>의 제작 연구 :영화의 카메라 워크(Camera work)가 애니메이션에 끼친 작용을 중심으로
부제목
-
대등제목
-
국가구분
국내
생산일자
2010-**-**
언어
한국어
크기(mm)
-
페이지
85
ISBN/ISSN
-
판차
-
마스터파일
-
생산자
곡종주 (한서대 대학원 영상애니메이션학 석사 논문 저자)
내용
(논문요약)[영문초록] In the world first movie was born on December 28, 1895.This day, France's brother Lumi&egrave;re manufactured the short films 〈Factory Front door〉 and 〈Train Station of arrival〉.When the train in the movie occupied the entire screen gradually, in the projection room the audience called out in alarm with standing from the seat, and fleed to the wilderness. The movie from the birth, looks like a star to be same, is attracting public's vision. Comparing the stir of the movie, the origin and development of animated cartoon are also bringing in a veil of mystery, because when the animation appeared it had not been detected by the public. perhaps, this is the reason that very many people think the animation is one kind of special movie.(Let us suppose, if the animation and the movie are being born, the animation had the stir effect. That, can the present public think the movie is one kind of special animation?)After animation’ growth, the public only then discovered there were so many “first animations in the world”: [A] French Emile Reynaud manufactured 〈Cup of Coca-Cola〉 in 1889, in 1891 it showed publicly in paris.[B] Emile Reynold’〈Young Lu〉.[C] American J.Stuart Blackton manufactured 〈Humorous phases of Funny Faces〉. According to the conclusion drawn by the knowledge of movie historian: that the animated cartoon by the people was known in the true sense was in 1907.In 1907 J. Stuart Blackton used “single-frame film” to manufacture the short film 〈The Haunted Hotel〉, as soon as this short film screened in France, it had caused the strong reprecussion in the public. The animation also entered public's line of sight. The appearance of “single-frame film” has given a definition from the technology for both. It will photograph the object one time by moving the photograph one time, photograph again by moving the photograph one again, and photograph according to the migration order of object, then showing the photographed image continuously will obtain the special effect. The only standard of world animation film festival for participative work: So long as the technical production movie is used by single-frame film, no matter what manufacture method is used, all may attend the animation film festival. What is relative to “single-frame film” is “photographs continuously”. After more than 100 year, today the movie and the animation all have the considerable progress and the development. The relation between them also encrypts. The movie of 1988 ,〈Who Framed Roger Rabbit〉 is called in the animation history the milestone, this movie attained four items of big prizes of Oscar. This movie tied real character vivid and hypothesized cartoon star's perfect, causeing the boundary between the animation and the movie to start to be broken. If it is possible for 〈Who Framed Roger Rabbit〉 to clear discrimination real character and the cartoon image, 〈Transformers〉 of 2007 had already reached a new level, the boundary between real and hypothesized also started to become fuzzy. The technology of animation photography is developed unceasingly through such links. The movie and the animation look like the hyperbolic curve of DNA, circling mutually to rise, studying mutually in the development. The movie was born in truth, but directors hope to actually take the audience a hypothesized dreamland. Although many subjects of the movies are the realistic, however, what undeniable is that unceasing development of the movie technology is established in the basis of fantasy class and non-realistic movie. 〈Star Wars〉 of George Lucas the trilogy (1977~1982 years) symbolized the movie entered the talking motion picture time from the silent film time, also entered the digital time with a surpring speed after entering the color movie time from the black-and-white movie time. It is the milestone in the movie history, one of most important culture events in 20th century.” The recent years, along with the inceasing devel

목차

Ⅰ. 서 론 1 1. 연구 목적 1 2. 연구 방법 1 Ⅱ. 영화와 애니메이션의 역사 3 1. 영화와 애니메이션의 탄생 3 2. 영화와 애니메이션의 발전 6 Ⅲ. 기 획 (PRE-PRODUCTION) 13 1. 자료 관리 13 2. 시놉시스 (Synopsis) 13 3. 시나리오 (Scenario) 15 4. 캐릭터 디자인 (Character Design) 19 5. 배경 및 소품 디자인 (Background and property Design) 21 6. 스토리보드 (Story Board) 21 Ⅳ. 본 작업 (PRODUCTION 28 1. 캐릭터 본 작업 28 2. 배경과 소품 본 작업 30 3. 동작 조절 35 4. 카메라 애니메이션 36 5. 렌더링 36 Ⅴ. 후반 작업 (POST-PRODUCTION) 39 1. 디지털 편집 39 2. 배경 음악 및 음향 효과 (BGM & Sound Effect) 40 3. 특수 효과 (Special Effect) 41 Ⅵ. 영화의 카메라 워크가 애니메이션에 끼친 영향 45 1. 영화와 애니메이션 촬영 기법의 발전 45 2. 영화와 애니메이션의 샷 차이 46 3. 영화의 카메라 샷이 애니메이션에 끼친 영향 47 결 론 54 참고 문헌 55 영문 초록 57 부 록 60

소장정보 1

TKC03695_01

입수처
국회도서관
입수방법
기증
입수일자
2010-10-06
그룹정보
-
공개구분
방문열람
복사/대여
-
보관위치
영상도서관(상암)

연계 정보

불러오는 중입니다.