Literature
3-DIY
Management No. BFM010348
- Physical/Digital
- 아날로그
- Media Type
- 도서
- Subject
- 연구기술
Basic Information
- Title
- 3-DIY
- Subtitle
- stereoscopic moviemaking on an indie budget
- Parallel Title
- -
- Country
- 국외
- Production Date
- 2012-**-**
- Language
- 영어
- Size (mm)
- 190 x 246
- Pages
- 378쪽
- ISBN/ISSN
- 9780240817071
- Edition
- 1st
- Master Files
- -
- Producer
- Ray Zone (저자), Focal Press/Elsevier (발행처)
- Description
- -
Contents
- Contents
- Acknowledgments = v About the Author = vii Introduction: Do-It-Yourself 3D Movies = ix Chapter 1. Eric Kurland: Shooting 720p 3-D with two Canon T-X1 Consumer Cameras = 1 Chapter 2. Celine Tricart: Stereoscopic Storytelling = 15 Chapter 3. Alexander Lentjes: Creating a 3D Homage to Bad Films = 25 Chapter 4. Eric Deren: Shooting 3D Video in Freefall = 43 Chapter 5. Sean Isroelit and Jeff Amaral: Producing 3D with High Tech Tools and Talents = 49 Chapter 6. Jo Eldoen and Karl Bryhn: Creating Abstract CG Animation on the Z-Axis = 61 Chapter 7. John Hart: Shooting Time-Lapse 3D Movies with Digital Still Cameras = 71 Chapter 8. Ryan Suits: Shooting Black Light in 3D = 83 Chapter 9. Santiago Caisedo: Inventing 3D Movies from Mixed Toolsets = 101 Chapter 10. Stephen Les: Editing with Cineform Neo3D = 121 Chapter 11. Takashi Sekitani: Getting Creative with Canine POV and Hyperstereo in 3D = 133 Chapter 12. Zoe Beloff: Creating Apparitions in 3D = 147 Chapter 13. Bernard Mendiburu and Eric Kurland: The World's First 720p International Skype 3D = 163 Chapter 14. Tommy Tripodes: Building a 3D System in Film School = 169 Chapter 15. Tom Koester: Doing It All in 3D = 179 Chapter 16. Ray Zone: Making 3D Movies with a Stereo Club = 203 Chapter 17. John E. Hart: Jesting with Urban Legends in the Short 3D Film = 217 Chapter 18. Ron Labbe: From the Computer Monitor to the Giant Screen = 235 Chapter 19. Phil McNally: Making a Short Film to Get a Job in Hollywood = 245 Chapter 20. John Rupkalvis: Making 3D Camera Systems Smaller = 267 Chapter 21. Perry Hoberman: Performing and Inventing 3D = 279 Chapter 22. Stephen Gibson: Shooting and Finishing a 3D Feature Film on the Desktop = 303 Chapter 23. Al Razutis: A Complete 3D Artist = 339 Index = 365
Components 1
| No. | Component | Description | Pages (sheets/pages) | Notes | Held |
|---|---|---|---|---|---|
| 1 | 3D 안경 1점 | - | - | - | Held |
Holdings Information 2
BFM010348_01
- Source
- (주)학술정보
- Acquisition Method
- 구입
- Acquisition Date
- 2015-09-21
- Group Information
- -
- Access
- On-site Access
- Copy/Rental
- -
- Storage Location
- 영상도서관(상암)
BFM010348_02
- Source
- (주)학술정보
- Acquisition Method
- 구입
- Acquisition Date
- 2015-11-25
- Group Information
- -
- Access
- On-site Access
- Copy/Rental
- -
- Storage Location
- 대구분원이관(2024)
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