Skip to content
Literature

The VR Book

Management No. BFM010390

Physical/Digital
아날로그
Media Type
도서
Subject
연구기술

Basic Information

Title
The VR Book
Subtitle
Human-Centered Design for Virtual Reality
Parallel Title
-
Country
국외
Production Date
2016-**-**
Language
영어
Size (mm)
192 x 236
Pages
599쪽
ISBN/ISSN
9781970001129
Edition
1st
Master Files
-
Producer
Jason Jerald (저자), Morgan & Claypool Publishers (발행처)
Description
-

Contents

Preface = xix Figure Credits = xxvii Overview = 1 PART I. INTRODUCTION AND BACKGROUND = 7 Chapter 1 What Is Virtual Reality? = 9 Chapter 2 A History of VR = 15 Chapter 3 An Overview of Various Realities = 29 Chapter 4 Immersion, Presence, and Reality Trade-Offs = 45 Chapter 5 The Basics: Design Guidelines = 53 PART II. PERCEPTION = 55 Chapter 6 Objective and Subjective Reality = 59 Chapter 7 Perceptual Models and Processes = 71 Chapter 8 Perceptual Modalities = 85 Chapter 9 Perception of Space and Time = 111 Chapter 10 Perceptual Stability, Attention, and Action = 139 *Chapter 11 Perception: Design Guidelines = 155 PART III ADVERSE HEALTH EFFECTS = 159 Chapter 12 Motion Sickness = 163 Chapter 13 Eye Strain, Seizures, and Aftereffects = 173 Chapter 14 Hardware Challenges = 177 Chapter 15 Latency = 183 Chapter 16 Measuring Sickness = 195 Chapter 17 Summary of Factors That Contribute to Adverse Effects = 197 *Chapter 18 Examples of Reducing Adverse Effects = 207 *Chapter 19 Adverse Health Effects: Design Guidelines = 215 PART Ⅳ CONTENT CREATION = 225 Chapter 20 High-Level Concepts of Content Creation = 225 Chapter 21 Environmental Design = 237 Chapter 22 Affecting Behavior = 251 *Chapter 23 Transitioning to VR Content Creation = 261 *Chapter 24 Content Creation: Design Guidelines = 267 PART Ⅴ INTERACTION = 275 Chapter 25 Human-Centered Interaction = 277 *Chapter 26 VR Interaction Concepts = 289 * Chapter 27 Input Devices = 307 * Chapter 28 Interaction Patterns and Techniques = 323 * Chapter 29 Interaction: Design Guidelines = 355 PART VI ITERATIVE DESIGN = 369 Chapter 30 Philosophy of Iterative Design = 373 * Chapter 31 The Define Stage = 379 * Chapter 32 The Make Stage = 401 * Chapter 33 The Learn Stage = 427 * Chapter 34 Iterative Design: Design Guidelines = 453 PART VII THE FLTflLRE STARTS NOW = 471 Chapter 35 The Present and Future State of VR = 473 * Chapter 36 Getting Started = 485 Appendix A Example Questionnaire = 489 Appendix B Example Interview Guidelines = 495 Glossary = 497 References = 541 Index = 567 Author's Biography = 601

Holdings Information 1

BFM010390_01

Source
(주)학술정보
Acquisition Method
구입
Acquisition Date
2015-12-21
Group Information
-
Access
On-site Access
Copy/Rental
-
Storage Location
영상도서관(상암)

Linked Information

Loading...